#35

September 11th, 2014

  • Music
  • Performance
  • Sound
  • Science
  • Research
  • Installation
  • Research
  • Interactive

Derek Holzer / Probing the Past: A Media Archaeology of Handmade Electronic Sound

The utopias of electronic sound have hardly changed in its hundred-year history. We still want to imitate existing instruments, create sounds which have never been heard before and realize complex compositions without the need of an orchestra. It is only the tools which have become more complex. But there are dystopias as well, which come especially from using tools designed around other people’s way of creating sound, rather than your own. Instrument builder, teacher and performer Derek Holzer of Macumbista.net will discuss the inspiration of some of the pioneers of 20th Century electronic sound as springboards to some of his own creations, which the audience will have a chance to explore following the talk.

About Derek Holzer

Derek Holzer (1972) is an American instrument builder and sound artist based in Berlin DE, whose current interests include DIY analog electronics, the relationship between sound + space, media archaeology and the meeting points of electroacoustic, noise, improv and extreme music. He has performed live, taught workshops and created scores of unique instruments and installations since 2002 across Europe, North and South America, and New Zealand.

Website

Talk's Video

Imanol Gomez / Science Inspires Art

The talk will focus on how art and science are moving towards one another. It should not be forgotten that both have always been characterised by creative and imaginative processes. Many artist have found their inspiration by the physical and natural world through observation and experiment. Today, new media artist are working on novel ways of scientific communication, searching for the aesthetics on research data and experimenting with new scientific tools. Anyway, who doesn’t take a look at the universe, with its sublime and redemptive quality? It makes us all feel small but peaceful.

About Imanol Gomez

Imanol Gomez has worked on a broad range of media art projects for artists, museums and companies. He continues to find forward thinking creative solutions using cutting-edge creative technology. He was born in London and grew up in Madrid. Fascinated by science he completed an MSC in Telecommunication Engineering. He later undertook a Sound and Music Computing research program at the MTG in Barcelona. After several years of research experience Imanol moved to Ars Electronica to work as a creative engineer. In 2014, he set himself up as a freelance creative technologist in Berlin. He continues to pursue his passion for science, art, technology and his enthusiasm for redefining interactive storytelling. He now divides his time between personal projects, collaborations, research and freelancing.

Website

Artist's Video

Talk's Video

Juan Carlos Duarte Regino / Audiovisual Interactions and ludic design for ludic interfaces

The talk will review some own project and other state of art related examples around the interactive aspect of live visuals. The use of open source technologies expertise and knowledge share has enhanced the scene of creators and artists looking to use alternative tools for creation of locative and or gesture based media.

About Juan Carlos Duarte Regino

With a background in Audiovisual Media studies, Juan Duarte is based Helsinki Finland, since 2011 carries out studies in New Media, in the field of interaction design for media installations, and interfaces in live performance.His work aims to explore creative coding for sound and visuals, analog electronics, techno ecologies and media archeology.

Website

Artist's Video

Talk's Video